Derek Warner Derek Warner

Rolling Out Project RTS

In this first dev log for Project RTS, my brother and I team up to bridge art and code, successfully bringing our first rigged vehicle and building placement mechanics to life in Unity.

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Derek Warner Derek Warner

Back to Basics with the Famous Donut

In this devlog, I head back to basics with the famous Blender donut tutorial to sharpen my skills in procedural texturing and 3D printing before diving into new game assets.

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Derek Warner Derek Warner

Unity AI

Unity is launching new AI tools that aim to change the way games are made by helping users build levels and write code faster.

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