Unity AI

Unity is bringing out some new AI tools that look like they will change how people make games. These tools can help you build levels or write code much faster while you are working in the editor. It is cool to see how much work can be done just by using a few simple prompts to get things moving. The latest videos show that even hard tasks might become a lot easier for everyone to handle.

I am going to get these tools running later this week to see how they really work. I also want to try out Cursor AI to see if it is better at writing code than the tools built into Unity. It will be fun to test both of them at the same time to see which one is the most helpful. I want to see which one makes the work go faster and which one is easier to use.

I plan to record my first steps with these tools so others can see what it is like to learn them. Since I am just starting out with this new tech, it will be good to show the real experience of a beginner. I will have a lot more to say once I spend some time with the software. It should be a fun test to see what these tools can actually do for a new project.

I attached a video from CodeMonkey and his experience attending the presentation on Unity AI and its capabilities.

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Steam, Twitch, and AI: A History of Being Wrong About the Future