Derek Warner Derek Warner

Rolling Out Project RTS

In this first dev log for Project RTS, my brother and I team up to bridge art and code, successfully bringing our first rigged vehicle and building placement mechanics to life in Unity.

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Derek Warner Derek Warner

Steam, Twitch, and AI: A History of Being Wrong About the Future

Every new technology in gaming starts with a "death of the industry" prediction. From the early days of Steam and digital ownership to the rise of Twitch and always-online consoles, we have a history of being wrong about the future. This post explores why the shift to AI is just the next step in the cycle and why the real value of a developer has always been about professional judgment, not just manual labor.

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